> ## Documentation Index
> Fetch the complete documentation index at: https://docs.sentrystudios.org/llms.txt
> Use this file to discover all available pages before exploring further.

# SentryWipe

> Production configuration files, GUI templates, and presets for SentryWipe.

Below you will find the complete, production-ready configuration files for **SentryWipe** copied directly from the official plugin distribution.

***

## Core Configuration (`config.yml`)

This is the main configuration file where you define your database settings, API hooks, auto-purge, and core plugin behavior.

```yaml config.yml theme={null}
version: 1.0.0

# SQLITE - Recommended for small servers (Self-contained)
# H2     - Embedded & Free (No setup required)
# MYSQL  - Production servers (Multi-server networks)
database:
  type: H2

  mysql:
    host: localhost
    port: 3306
    database: sentrywipe
    username: root
    password: ""
    useSSL: false

backups:
  enabled: true

  # FILE (Currently supported mode)
  storage: FILE

  keep-days: 7
  max-size-mb: 500

auto-purge:
  enabled: false
  threshold-days: 30 # Players inactive for this many days will be purged
  mode: "soft" # Preset to use: soft, full, or any custom preset name
  bypass-permission: "sentrywipe.bypass.purge" # Players with this permission are never auto-purged
  purge-banned: false # Whether to purge data for banned players

updates:
  check: true
  notify-console: true
  notify-ingame: false
  # The URL to check the latest version from. Must return a plain text version string.
  version-url: "https://raw.githubusercontent.com/SentryStudios/SentryWipeVersionChecker/main/version"

system:
  prefix: "" # Optional, for current message.yml not "required" (%prefix%)
  server-name: "MyServer"

  suspicious-filter:
    min-balance: 100000
    max-playtime-hours: 10
    min-kills-for-kdr-check: 100
    max-kdr: 8.0

  async: true
  confirm-required: true
  log-actions: true
  max-logs-to-keep: 10

  # Log specialized messages to console
  console-msgs: true
  # Whether to mirror in-game wipe broadcasts to console
  broadcast-to-console: false

  # Message sent to player on kick
  kick-reason:
    - "&#ff7654&lʏᴏᴜʀ ᴀᴄᴄᴏᴜɴᴛ ʜᴀs ʙᴇᴇɴ ᴡɪᴘᴇᴅ"
    - "&7ᴛʜɪs ᴀᴄᴄᴏᴜɴᴛ ʜᴀs ʙᴇᴇɴ ʀᴇsᴇᴛ ᴏɴ ᴛʜᴇ ɴᴇᴛᴡᴏʀᴋ"
    - ""
    - " &#a9c8ff☻ &fɴᴀᴍᴇ &7• &f%player%"
    - " &#ffd439⌚ &fᴡɪᴘᴇᴅ ʙʏ &7• &f%admin%"
    - " &#ff5348✉ &fʀᴇᴀsᴏɴ &7• &f%reason%"
    - ""
    - "&7ʀᴇᴊᴏɪɴ ᴛᴏ ᴄᴏɴᴛɪɴᴜᴇ ᴀᴛ:"
    - "&#7289da&ndiscord.yourserver.com"

  # Default reason for wipes if not specified in command
  default-wipe-reason: "No reason specified"

# Discord webhook integration
discord:
  enabled: false

  webhook-url: "https://discord.com/api/webhooks/" # Add your discord webhook here

  username: "SentryWipe"
  avatar-url: "" # Optional, avatar url

  embed-color: "#00b4d8"
  buttons:
    namemc: true
    docs: true
    discord: true

sounds:
  enabled: true
  on-wipe: "ENTITY_PLAYER_LEVELUP"
  on-reload: "ENTITY_EXPERIENCE_ORB_PICKUP"
  on-error: "ENTITY_VILLAGER_NO"
  on-gui-click: "UI_BUTTON_CLICK"
  on-gui-open: "BLOCK_CHEST_OPEN"
  on-category-toggle: "BLOCK_LEVER_CLICK" # "none" disables sound

# Used for testing GUIs without real data loss
dev-mode:
  enabled: false
  fake-players: 10 # Number of Fake_PlayerXX to spawn in GUI
  # Custom tag shown in GUI for fake players
  tag: "&#b6d9d8[ᴅᴇᴠ]"
  bypass-permissions: true
  debug-mode: false # Extra debug logs in console
  confirm-required: true

# Worlds to process during wipes, log "playerdata" status correctly
worlds:
  world:
    enabled: true
    include-playerdata: true

  world_nether:
    enabled: true
    include-playerdata: true

  world_the_end:
    enabled: true
    include-playerdata: true
```

***

## GUI Configuration (`gui.yml`)

Defines the player selector GUI, wipe confirmation screen, undo history menu, filter buttons, and item layouts.

```yaml gui.yml theme={null}
selector:
  title: "sᴇʟᴇᴄᴛ ᴘʟᴀʏᴇʀ"
  size: 54
  fill: "BLACK_STAINED_GLASS_PANE"

  filters:
    suspicious:
      material: "SPYGLASS"
      name: "&#ffd439sᴜsᴘɪᴄɪᴏᴜs ᴀᴄᴛɪᴠɪᴛʏ"
      slot: 45
      lore:
        - "&8&nғɪʟᴛᴇʀ"
        - ""
        - " &fғɪʟᴛᴇʀ sᴜsᴘɪᴄɪᴏᴜs"
        - " &fᴘʟᴀʏᴇʀ sᴛᴀᴛɪsᴛɪᴄs."
        - ""
        - "&#ffd439&nʟᴇꜰᴛ-ᴄʟɪᴄᴋ ᴛᴏ ᴀᴘᴘʟʏ"
    wealth:
      material: "GOLD_INGOT"
      name: "&#a9c8ffʜɪɢʜ ᴡᴇᴀʟᴛʜ"
      slot: 46
      lore:
        - "&8&nғɪʟᴛᴇʀ"
        - ""
        - " &fsᴏʀᴛ ᴘʟᴀʏᴇʀs ʙʏ"
        - " &fᴛᴏᴛᴀʟ ᴠᴀᴜʟᴛ ʙᴀʟᴀɴᴄᴇ."
        - ""
        - "&#a9c8ff&nʟᴇꜰᴛ-ᴄʟɪᴄᴋ ᴛᴏ ᴀᴘᴘʟʏ"
    newest:
      material: "CLOCK"
      name: "&#6eff4aɴᴇᴡᴇsᴛ ᴄᴏɴɴᴇᴄᴛɪᴏɴs"
      slot: 47
      lore:
        - "&8&nғɪʟᴛᴇʀ"
        - ""
        - " &fsᴏʀᴛ ᴘʟᴀʏᴇʀs ʙʏ"
        - " &fʀᴇᴄᴇɴᴛ ᴊᴏɪɴ ᴅᴀᴛᴇ."
        - ""
        - "&#6eff4a&nʟᴇꜰᴛ-ᴄʟɪᴄᴋ ᴛᴏ ᴀᴘᴘʟʏ"

  search-button:
    material: "OAK_SIGN"
    name: "&#b6d9d8sᴇᴀʀᴄʜ ᴘʟᴀʏᴇʀ"
    slot: 49
    lore:
      - "&8&nᴀᴄᴛɪᴏɴ"
      - ""
      - " &fғɪʟᴛᴇʀ ᴘʟᴀʏᴇʀs ʙʏ"
      - " &fcʜᴀᴛ ᴛᴇxᴛ ɪɴᴘᴜᴛ."
      - ""
      - "&#b6d9d8&nʟᴇꜰᴛ-ᴄʟɪᴄᴋ ᴛᴏ sᴇᴀʀᴄʜ"

  stats-button:
    material: "WRITABLE_BOOK"
    name: "&#ffd439ɢʟᴏʙᴀʟ sᴛᴀᴛs"
    slot: 52
    lore:
      - "&8&nɪɴsᴘᴇᴄᴛɪᴏɴ"
      - ""
      - " &fᴠɪᴇᴡ ᴀʟʟ sᴇʀᴠᴇʀ"
      - " &fᴀᴅᴍɪɴ ᴍᴇᴛʀɪᴄs."
      - ""
      - "&#ffd439&nʟᴇꜰᴛ-ᴄʟɪᴄᴋ ᴛᴏ ᴠɪᴇᴡ"

  history-button:
    material: "CHEST"
    name: "&#b6d9d8ᴡɪᴘᴇ ʜɪsᴛᴏʀʏ"
    slot: 53
    lore:
      - "&8&nᴀᴄᴛɪᴏɴ"
      - ""
      - " &fᴠɪᴇᴡ ᴘᴀsᴛ ᴡɪᴘᴇs"
      - " &fᴀɴᴅ ʀᴇsᴛᴏʀᴇ ʙᴀᴄᴋᴜᴘs."
      - ""
      - "&#b6d9d8&nʟᴇꜰᴛ-ᴄʟɪᴄᴋ ᴛᴏ ᴠɪᴇᴡ"

  pagination:
    previous:
      material: "FEATHER"
      name: "&#6eff4aᴘʀᴇᴠɪᴏᴜs ᴘᴀɢᴇ"
      slot: 48
      lore:
        - "&8&nɴᴀᴠɪɢᴀᴛɪᴏɴ"
        - ""
        - " &fʀᴇᴛᴜʀɴ ᴛᴏ ᴛʜᴇ"
        - " &fᴘʀᴇᴠɪᴏᴜs ᴘᴀɢᴇ."
        - ""
        - "&#6eff4a&nʟᴇꜰᴛ-ᴄʟɪᴄᴋ ᴛᴏ ɢᴏ ʙᴀᴄᴋ"
    next:
      material: "FEATHER"
      name: "&#6eff4aɴᴇxᴛ ᴘᴀɢᴇ"
      slot: 50
      lore:
        - "&8&nɴᴀᴠɪɢᴀᴛɪᴏɴ"
        - ""
        - " &fᴀᴅᴠᴀɴᴄᴇ ᴛᴏ ᴛʜᴇ"
        - " &fɴᴇxᴛ ᴘᴀɢᴇ."
        - ""
        - "&#6eff4a&nʟᴇꜰᴛ-ᴄʟɪᴄᴋ ꜰᴏʀ ɴᴇxᴛ"

action:
  title: "ᴡɪᴘᴇ: &#00b4d8%player%"
  size: 27
  fill: "BLACK_STAINED_GLASS_PANE"
  history-button:
    slot: 15
    material: "CHEST"
    name: "&#b6d9d8ᴡɪᴘᴇ ʜɪsᴛᴏʀʏ"
    lore:
      - "&8&nᴀᴄᴛɪᴏɴ"
      - ""
      - " &fᴠɪᴇᴡ ᴘᴀsᴛ ᴡɪᴘᴇs"
      - " &fᴀɴᴅ ʀᴇsᴛᴏʀᴇ ʙᴀᴄᴋᴜᴘs."
      - ""
      - "&#b6d9d8&nʟᴇꜰᴛ-ᴄʟɪᴄᴋ ᴛᴏ ᴠɪᴇᴡ"
  custom-button:
    slot: 16
    material: "CRAFTING_TABLE"
    name: "&#ffd439ᴄᴜsᴛᴏᴍ ᴡɪᴘᴇ"
    lore:
      - "&8&nᴀᴄᴛɪᴏɴ"
      - ""
      - " &fᴄᴏɴғɪɢᴜʀᴇ ᴍᴏᴅᴜʟᴀʀ ᴡɪᴘᴇ"
      - " &fғᴏʀ ᴛʜɪs ᴘʟᴀʏᴇʀ."
      - ""
      - "&#ffd439&nʟᴇꜰᴛ-ᴄʟɪᴄᴋ ᴛᴏ ᴄᴏɴғɪɢᴜʀᴇ"

custom:
  title: "ᴄᴜsᴛᴏᴍ ᴡɪᴘᴇ: &#00b4d8%player%"
  size: 54
  fill: "BLACK_STAINED_GLASS_PANE"
  confirm-button:
    slot: 49
    material: "LIME_CONCRETE"
    name: "&#6eff4aᴇxᴇᴄᴜᴛᴇ ᴡɪᴘᴇ"
    lore:
      - "&8&nᴀᴄᴛɪᴏɴ"
      - ""
      - " &fᴘʀᴏᴄᴇss sᴇʟᴇᴄᴛᴇᴅ ᴅᴀᴛᴀ"
      - " &fᴀɴᴅ ᴡɪᴘᴇ ᴘʟᴀʏᴇʀ."
      - ""
      - "&#6eff4a&nʟᴇꜰᴛ-ᴄʟɪᴄᴋ ᴛᴏ ᴄᴏɴғɪʀᴍ"

items:
  player:
    online: "PLAYER_HEAD"
    offline: "SKELETON_SKULL"
    lore:
      - "&8&nꜱᴇʟᴇᴄᴛɪᴏɴ"
      - ""
      - " &#6d6d6d• &fꜱᴛᴀᴛᴜꜱ&#6d6d6d: %status%"
      - ""
      - "&#b6d9d8&nʟᴇꜰᴛ-ᴄʟɪᴄᴋ ᴛᴏ ꜱᴇʟᴇᴄᴛ"

  preset:
    material: "PAPER"
    lore:
      - "&8&nᴇxᴇᴄᴜᴛɪᴏɴ"
      - ""
      - " &fᴛʏᴘᴇ&#6d6d6d: &#a9c8ffᴘʀᴇsᴇᴛ"
      - " &fᴘʀᴏᴄᴇss&#6d6d6d: %color%ᴡɪᴘᴇ ᴀᴄᴛɪᴏɴs"
      - ""
      - "%color%&nʟᴇꜰᴛ-ᴄʟɪᴄᴋ ᴛᴏ ᴇxᴇᴄᴜᴛᴇ"

  category:
    enabled-suffix: " &#6eff4a[✔]"
    disabled-suffix: " &#c93434[✘]"
    lore:
      - "&8&nsᴇʟᴇᴄᴛɪᴏɴ"
      - ""
      - " &#6d6d6d• &fsᴛᴀᴛᴜs&#6d6d6d: &#ffd439ᴛᴏɢɢʟᴇᴀʙʟᴇ"
      - ""
      - "&#ffd439&nʟᴇꜰᴛ-ᴄʟɪᴄᴋ ᴛᴏ ᴛᴏɢɢʟᴇ"

  navigation:
    back-button:
      material: "ARROW"
      name: "&#c93434ʙᴀᴄᴋ"
      lore:
        - "&8&nɴᴀᴠɪɢᴀᴛɪᴏɴ"
        - ""
        - " &fʀᴇᴛᴜʀɴ ᴛᴏ ᴛʜᴇ"
        - " &fᴘʀᴇᴠɪᴏᴜs ᴍᴇɴᴜ."
        - ""
        - "&#c93434&nʟᴇꜰᴛ-ᴄʟɪᴄᴋ ᴛᴏ ɢᴏ ʙᴀᴄᴋ"

stats:
  title: "ɢʟᴏʙᴀʟ ᴡɪᴘᴇ sᴛᴀᴛs"
  size: 36
  back-slot: 31
  fill: "BLACK_STAINED_GLASS_PANE"
  items:
    total_wipes:
      slot: 10
      material: "PAPER"
      name: "&#a9c8ffᴛᴏᴛᴀʟ ᴘᴜʀɢᴇs"
      lore:
        - "&8&nᴍᴇᴛʀɪᴄ"
        - ""
        - " &fᴛᴏᴛᴀʟ ᴘʟᴀʏᴇʀ ᴡɪᴘᴇs"
        - " &fᴇxᴇᴄᴜᴛᴇᴅ ɢʟᴏʙᴀʟʟʏ."
        - ""
        - " &7sᴛᴀᴛ&#6d6d6d: &#a9c8ff%value%"
    economy_wiped:
      slot: 12
      material: "GOLD_INGOT"
      name: "&#ffd439ᴇᴄᴏɴᴏᴍʏ ᴄʟᴇᴀʀᴇᴅ"
      lore:
        - "&8&nᴍᴇᴛʀɪᴄ"
        - ""
        - " &fᴛᴏᴛᴀʟ ᴠᴀᴜʟᴛ ʙᴀʟᴀɴᴄᴇ"
        - " &fᴘᴜʀɢᴇᴅ ᴀᴄʀᴏss sᴇʀᴠᴇʀ."
        - ""
        - " &7sᴛᴀᴛ&#6d6d6d: &#ffd439$%value%"
    data_cleared:
      slot: 14
      material: "BOOK"
      name: "&#6eff4aᴅᴀᴛᴀ ᴘᴀᴄᴋᴇᴛs"
      lore:
        - "&8&nᴍᴇᴛʀɪᴄ"
        - ""
        - " &fᴛᴏᴛᴀʟ ᴘʟᴀʏᴇʀ ᴅᴀᴛᴀ"
        - " &fᴄʟᴇᴀʀᴇᴅ ғʀᴏᴍ ᴅɪsᴋ."
        - ""
        - " &7sᴛᴀᴛ&#6d6d6d: &#6eff4a%value%"
    saved_backups:
      slot: 16
      material: "ENDER_CHEST"
      name: "&#b6d9d8sᴀᴠᴇᴅ ʙᴀᴄᴋᴜᴘs"
      lore:
        - "&8&nᴍᴇᴛʀɪᴄ"
        - ""
        - " &fᴀᴄᴛɪᴠᴇ ɪɴᴠᴇɴᴛᴏʀʏ sɴᴀᴘsʜᴏᴛs"
        - " &fsᴛᴏʀᴇᴅ ᴏɴ ᴅɪsᴋ."
        - ""
        - " &7sᴛᴀᴛ&#6d6d6d: &#b6d9d8%value% sɴᴀᴘsʜᴏᴛs"
    audit_history:
      slot: 20
      material: "CHEST_MINECART"
      name: "&#c93434ᴀᴜᴅɪᴛ ʟᴏɢs"
      lore:
        - "&8&nᴀᴄᴛɪᴏɴ"
        - ""
        - " &fʙʀᴏᴡsᴇ ɢʟᴏʙᴀʟ ʜɪsᴛᴏʀʏ"
        - " &fᴀɴᴅ ʀᴇsᴛᴏʀᴇ ʙᴀᴄᴋᴜᴘs."
        - ""
        - "&#c93434&nʟᴇꜰᴛ-ᴄʟɪᴄᴋ ᴛᴏ ᴠɪᴇᴡ"
    last_wipe:
      slot: 22
      material: "CLOCK"
      name: "&#00b4d8ʟᴀsᴛ ᴀᴄᴛɪᴠɪᴛʏ"
      lore:
        - "&8&nᴍᴇᴛʀɪᴄ"
        - ""
        - " &fᴍᴏsᴛ ʀᴇᴄᴇɴᴛ ᴡɪᴘᴇ"
        - " &fᴇxᴇᴄᴜᴛɪᴏɴ ᴛɪᴍᴇsᴛᴀᴍᴘ."
        - ""
        - " &7sᴛᴀᴛ&#6d6d6d: &#00b4d8%value%"
    database_engine:
      slot: 24
      material: "NETHER_STAR"
      name: "&#ffaa00ᴅᴀᴛᴀʙᴀsᴇ ᴇɴɢɪɴᴇ"
      lore:
        - "&8&nᴀᴄᴛɪᴏɴ"
        - ""
        - " &fsᴛᴏʀᴀɢᴇ ᴘᴏᴏʟ sᴛᴀᴛᴜs"
        - " &fᴀɴᴅ ᴊsᴏɴ ᴇxᴘᴏʀᴛ."
        - ""
        - " &7ᴇɴɢɪɴᴇ&#6d6d6d: &#ffaa00%value%"
        - ""
        - "&#ffaa00&nʟᴇꜰᴛ-ᴄʟɪᴄᴋ ᴛᴏ ᴇxᴘᴏʀᴛ"

history:
  title: "ᴡɪᴘᴇ ʜɪsᴛᴏʀʏ: &#00b4d8%player%"
  size: 54
  fill: "BLACK_STAINED_GLASS_PANE"
  entry:
    material: "CHEST_MINECART"
    name: "&#ffd439ᴡɪᴘᴇ ᴇxᴇᴄᴜᴛɪᴏɴ &#6d6d6d• &f%timestamp%"
    lore:
      - "&8&nᴀᴜᴅɪᴛ"
      - ""
      - " &#6d6d6d• &fᴛᴀʀɢᴇᴛ&#6d6d6d: &#a9c8ff%target%"
      - " &#6d6d6d• &fᴇxᴇᴄᴜᴛᴏʀ&#6d6d6d: &7%admin%"
      - " &#6d6d6d• &fᴘʀᴇsᴇᴛ&#6d6d6d: &#6eff4a%preset%"
      - " &#6d6d6d• &fsᴇssɪᴏɴ&#6d6d6d: &8%session%"
      - ""
      - " &#6d6d6d• &fʀᴇᴀsᴏɴ&#6d6d6d: &7%reason%"
      - ""
      - "&#6eff4a&nʟᴇғᴛ-ᴄʟɪᴄᴋ ᴛᴏ ɪɴsᴘᴇᴄᴛ ɪɴᴠ"
      - "&#b6d9d8&nʀɪɢʜᴛ-ᴄʟɪᴄᴋ ᴛᴏ ɪɴsᴘᴇᴄᴛ ᴇᴄ"
      - "&#ffd439&nsʜɪғᴛ-ᴄʟɪᴄᴋ ᴛᴏ ʀᴇsᴛᴏʀᴇ"

inspect-inventory:
  title: "ɪɴᴠ ɪɴsᴘᴇᴄᴛ: &#00b4d8%player%"
  size: 54
  fill: "BLACK_STAINED_GLASS_PANE"

inspect-echest:
  title: "ᴇᴄʜᴇsᴛ ɪɴsᴘᴇᴄᴛ: &#00b4d8%player%"
  size: 36
  fill: "BLACK_STAINED_GLASS_PANE"

inspect-buttons:
  switch-inventory:
    material: "CHEST"
    name: "&#b6d9d8ᴠɪᴇᴡ ɪɴᴠᴇɴᴛᴏʀʏ"
    slot: 29
    lore:
      - "&8&nɪɴsᴘᴇᴄᴛɪᴏɴ"
      - ""
      - " &fɪɴsᴘᴇᴄᴛ sᴀᴠᴇᴅ ɪɴᴠᴇɴᴛᴏʀʏ"
      - " &fᴀɴᴅ ᴘʟᴀʏᴇʀ ᴇǫᴜɪᴘᴍᴇɴᴛ."
      - ""
      - "&#b6d9d8&nʟᴇꜰᴛ-ᴄʟɪᴄᴋ ᴛᴏ ᴠɪᴇᴡ"
  switch-echest:
    material: "ENDER_CHEST"
    name: "&#b6d9d8ᴠɪᴇᴡ ᴇɴᴅᴇʀᴄʜᴇsᴛ"
    slot: 47
    lore:
      - "&8&nɪɴsᴘᴇᴄᴛɪᴏɴ"
      - ""
      - " &fɪɴsᴘᴇᴄᴛ sᴀᴠᴇᴅ ɪᴛᴇᴍs"
      - " &fғʀᴏᴍ ᴇɴᴅᴇʀ ᴄʜᴇsᴛ."
      - ""
      - "&#b6d9d8&nʟᴇꜰᴛ-ᴄʟɪᴄᴋ ᴛᴏ ᴠɪᴇᴡ"
  back-button:
    material: "ARROW"
    name: "&#c93434ʙᴀᴄᴋ ᴛᴏ ʜɪsᴛᴏʀʏ"
    lore:
      - "&8&nɴᴀᴠɪɢᴀᴛɪᴏɴ"
      - ""
      - " &fʀᴇᴛᴜʀɴ ᴛᴏ ᴛʜᴇ"
      - " &fᴡɪᴘᴇ ʜɪsᴛᴏʀʏ."
      - ""
      - "&#c93434&nʟᴇꜰᴛ-ᴄʟɪᴄᴋ ᴛᴏ ʀᴇᴛᴜʀɴ"
  restore-button:
    material: "LIME_CONCRETE"
    name: "&#6eff4aʀᴇsᴛᴏʀᴇ ᴛʜɪs ʙᴀᴄᴋᴜᴘ"
    lore:
      - "&8&nᴀᴄᴛɪᴏɴ"
      - ""
      - " &fʀᴇsᴛᴏʀᴇ ᴀʟʟ ɪᴛᴇᴍs"
      - " &fᴛᴏ ᴛʜɪs ᴘʟᴀʏᴇʀ."
      - ""
      - "&#6eff4a&nʟᴇꜰᴛ-ᴄʟɪᴄᴋ ᴛᴏ ʀᴇꜱᴛᴏʀᴇ"
```

***

## Messages Configuration (`messages.yml`)

All chat messages, confirmation prompts, broadcast alerts, error strings, and hover components.

```yaml messages.yml theme={null}
success:
  wipe: " &l&#6eff4asᴜᴄᴄᴇss &#6d6d6d• &fᴡɪᴘᴇ ᴄᴏᴍᴘʟᴇᴛᴇᴅ ғᴏʀ &#a9c8ff%player% &#6d6d6d(&f%preset%&#6d6d6d)"
  reload: " &l&#6eff4asᴜᴄᴄᴇss &#6d6d6d• &fᴄᴏɴғɪɢᴜʀᴀᴛɪᴏɴ ʀᴇʟᴏᴀᴅᴇᴅ &#6d6d6d(%time%&#6d6d6d)"
  export: " &l&#6eff4asᴜᴄᴄᴇss &#6d6d6d• &fᴅᴀᴛᴀʙᴀsᴇ ᴇxᴘᴏʀᴛᴇᴅ ᴛᴏ &#b6d9d8/sᴛᴏʀᴀɢᴇ"
  import: " &l&#6eff4asᴜᴄᴄᴇss &#6d6d6d• &fᴅᴀᴛᴀʙᴀsᴇ ɪᴍᴘᴏʀᴛᴇᴅ sᴜᴄᴄᴇssғᴜʟʟʏ"
  undo: " &l&#6eff4asᴜᴄᴄᴇss &#6d6d6d• &fʀᴏʟʟʙᴀᴄᴋ ᴄᴏᴍᴘʟᴇᴛᴇ ғᴏʀ &#a9c8ff%player% &#6d6d6d(&f%session%&#6d6d6d)"
  redo: " &l&#6eff4asᴜᴄᴄᴇss &#6d6d6d• &fʀᴇ-ᴇxᴇᴄᴜᴛɪᴏɴ ᴄᴏᴍᴘʟᴇᴛᴇ ғᴏʀ &#a9c8ff%player% &#6d6d6d(&f%session%&#6d6d6d)"

error:
  player-only: " &l&#c93434ᴇʀʀᴏʀ &#6d6d6d• &fᴛʜɪs ᴀᴄᴛɪᴏɴ ɪs ᴏɴʟʏ ᴀᴠᴀɪʟᴀʙʟᴇ ɪɴ-ɢᴀᴍᴇ"
  no-permission: " &l&#c93434ᴇʀʀᴏʀ &#6d6d6d• &fʏᴏᴜ ᴅᴏ ɴᴏᴛ ʜᴀᴠᴇ ᴘᴇʀᴍɪssɪᴏɴ"
  invalid-license: " &l&#c93434ᴇʀʀᴏʀ &#6d6d6d• &fᴛʜɪs ᴘʟᴜɢɪɴ ɪs ᴅɪsᴀʙʟᴇᴅ ᴅᴜᴇ ᴛᴏ ᴀɴ ɪɴᴠᴀʟɪᴅ ʟɪᴄᴇɴsᴇ ᴋᴇʏ."
  player-not-found: " &l&#c93434ᴇʀʀᴏʀ &#6d6d6d• &fᴘʟᴀʏᴇʀ ɴᴏᴛ ғᴏᴜɴᴅ"
  invalid-preset: " &l&#c93434ᴇʀʀᴏʀ &#6d6d6d• &fɪɴᴠᴀʟɪᴅ ᴡɪᴘᴇ ᴘʀᴇsᴇᴛ"
  hook-unavailable: " &l&#c93434ᴇʀʀᴏʀ &#6d6d6d• &#a9c8ff%plugin% &fɪs ɴᴏᴛ ɪɴsᴛᴀʟʟᴇᴅ"
  reload-failed: " &l&#c93434ᴇʀʀᴏʀ &#6d6d6d• &fʀᴇʟᴏᴀᴅ ғᴀɪʟᴇᴅ&#6d6d6d: &7sᴇᴇ /ʟᴏɢs"
  export-failed: " &l&#c93434ᴇʀʀᴏʀ &#6d6d6d• &fᴇxᴘᴏʀᴛ ғᴀɪʟᴇᴅ&#6d6d6d: &7ᴅᴀᴛᴀʙᴀsᴇ ɴᴏᴛ ғᴏᴜɴᴅ"
  import-failed: " &l&#c93434ᴇʀʀᴏʀ &#6d6d6d• &fɪᴍᴘᴏʀᴛ ғᴀɪʟᴇᴅ&#6d6d6d: &7ғɪʟᴇ ɴᴏᴛ ғᴏᴜɴᴅ"
  invalid-usage: " &l&#c93434ᴇʀʀᴏʀ &#6d6d6d• &fɪɴᴠᴀʟɪᴅ ꜰᴏʀᴍᴀᴛ. ᴜsᴀɢᴇ: &c/ᴡɪᴘᴇ %action% [ᴄᴏᴜɴᴛ]"
  generic-error: " &l&#c93434ᴇʀʀᴏʀ &#6d6d6d• &fᴀɴ ᴜɴᴇxᴘᴇᴄᴛᴇᴅ ᴇʀʀᴏʀ ᴏᴄᴄᴜʀʀᴇᴅ"

system:
  broadcasts-toggled: " &l&#6eff4asᴜᴄᴄᴇss &#6d6d6d• &fʙʀᴏᴀᴅᴄᴀsᴛs ᴀʀᴇ ɴᴏᴡ %state%."
  global-confirm: " &l&#ffd439ᴄᴏɴғɪʀᴍ &#6d6d6d• &fᴛʏᴘᴇ &#b6d9d8/ᴡɪᴘᴇᴀʟʟ ᴄᴏɴғɪʀᴍ &fᴛᴏ ᴇxᴇᴄᴜᴛᴇ"
  search-prompt: " &l&#b6d9d8sᴇᴀʀᴄʜ &#6d6d6d• &fᴛʏᴘᴇ ᴀ ᴘʟᴀʏᴇʀ ɴᴀᴍᴇ ɪɴ ᴄʜᴀᴛ, ᴏʀ &#ffd439/ᴡɪᴘᴇ ᴄᴀɴᴄᴇʟ"
  reason-prompt: " &l&#b6d9d8ʀᴇᴀsᴏɴ &#6d6d6d• &fᴛʏᴘᴇ ᴀ ᴡɪᴘᴇ ʀᴇᴀsᴏɴ ɪɴ ᴄʜᴀᴛ (ᴏʀ ᴛʏᴘᴇ 'ɴᴏɴᴇ')"
  search-cancelled: " &l&#6eff4asᴜᴄᴄᴇss &#6d6d6d• &fᴀᴄᴛɪᴏɴ ᴄᴀɴᴄᴇʟʟᴇᴅ"
  confirm: " &l&#ffd439ᴄᴏɴғɪʀᴍ &#6d6d6d• &fᴛʏᴘᴇ &#b6d9d8/ᴡɪᴘᴇ %player% %action% ᴄᴏɴғɪʀᴍ &fᴛᴏ ᴘʀᴏᴄᴇᴇᴅ"
  wiping: " &l&#ffd439ᴘʀᴏᴄᴇssɪɴɢ &#6d6d6d• &fᴡɪᴘɪɴɢ ᴅᴀᴛᴀ&#6d6d6d... &7ᴘʟᴇᴀsᴇ ᴡᴀɪᴛ"
  update-available: " &l&#a9c8ffᴜᴘᴅᴀᴛᴇ &#6d6d6d• &fᴀ ɴᴇᴡ ᴠᴇʀsɪᴏɴ &#6d6d6d(&f%latest%&#6d6d6d) &fɪs ᴀᴠᴀɪʟᴀʙʟᴇ"
  global-wipe: " &l&#c93434ᴀʟᴇʀᴛ &#6d6d6d• &fɪɴɪᴛɪᴀᴛɪɴɢ ɢʟᴏʙᴀʟ sᴇʀᴠᴇʀ ᴡɪᴘᴇ..."
  importing: " &l&#ffd439sʏsᴛᴇᴍ &#6d6d6d• &fɪᴍᴘᴏʀᴛɪɴɢ ᴅᴀᴛᴀ&#6d6d6d... &7ʀᴇsᴛᴀʀᴛ ʀᴇǫᴜɪʀᴇᴅ"
  restore-kick: " &l&#c93434ᴀʟᴇʀᴛ &#6d6d6d• &fʀᴇsᴛᴏʀɪɴɢ ʏᴏᴜʀ ᴅᴀᴛᴀ... &7ᴘʟᴇᴀsᴇ ʀᴇᴊᴏɪɴ"
  docs:
    - ""
    - " &#00b4d8sᴜᴘᴘᴏʀᴛ"
    - " &7ᴏғғɪᴄɪᴀʟ sᴜᴘᴘᴏʀᴛ ᴀɴᴅ ᴅᴏᴄᴜᴍᴇɴᴛᴀᴛɪᴏɴ ʟɪɴᴋs."
    - ""
    - " &f📚 ᴅᴏᴄs&8: &#00b4d8docs.sentrystudios.org"
    - " &f💬 ᴅɪsᴄᴏʀᴅ&8: &#00b4d8https://discord.sentrystudios.org/"
    - ""
    - " &cᴡᴀʀɴɪɴɢ&8: &cɴᴇᴠᴇʀ sʜᴀʀᴇ ʏᴏᴜʀ ʟɪᴄᴇɴsᴇ ᴋᴇʏ ᴡɪᴛʜ ᴀɴʏᴏɴᴇ ᴇxᴄᴇᴘᴛ sᴛᴀғғ ɪɴ ᴘʀɪᴠᴀᴛᴇ ᴅɪsᴄᴏʀᴅ ᴛɪᴄᴋᴇᴛs."
    - ""
  docs-key: " &fʟɪᴄᴇɴsᴇ ᴋᴇʏ&8: &#00b4d8[ᴄʟɪᴄᴋ ᴛᴏ ᴄᴏᴘʏ]"
  docs-hover: "&fᴄʟɪᴄᴋ ᴛᴏ ᴄᴏᴘʏ ʏᴏᴜʀ ʟɪᴄᴇɴsᴇ ᴋᴇʏ:\n&#00b4d8%key%"

help:
  header: " &l&#a9c8ffsᴇɴᴛʀʏ ᴡɪᴘᴇ &#6d6d6d• &fᴀᴅᴍɪɴɪsᴛʀᴀᴛɪᴏɴ ʜᴇʟᴘ"
  docs: " &#b6d9d8/ᴡɪᴘᴇ ᴅᴏᴄs &#6d6d6d- &7ᴠɪᴇᴡ sᴜᴘᴘᴏʀᴛ ᴅᴏᴄᴜᴍᴇɴᴛᴀᴛɪᴏɴ"
  gui: " &#b6d9d8/ᴡɪᴘᴇ ɢᴜɪ &#6d6d6d- &7ᴏᴘᴇɴ ᴘʟᴀʏᴇʀ sᴇʟᴇᴄᴛᴏʀ"
  confirm: " &#b6d9d8/ᴡɪᴘᴇ <ᴘʟᴀʏᴇʀ> <ᴘʀᴇsᴇᴛ> ᴄᴏɴғɪʀᴍ &#6d6d6d- &7ғᴜʟʟ ʀᴇsᴇᴛ"
  preset: " &#b6d9d8/ᴡɪᴘᴇ <ᴘʟᴀʏᴇʀ> <ᴘʀᴇsᴇᴛ> &#6d6d6d- &7sᴘᴇᴄɪғɪᴄ ʀᴇsᴇᴛ"
  soft: " &#b6d9d8/sᴏғᴛᴡɪᴘᴇ <ᴘʟᴀʏᴇʀ> &#6d6d6d- &7ғᴀsᴛ sᴀғᴇ ʀᴇsᴇᴛ"
  reload: " &#b6d9d8/ᴡɪᴘᴇ ʀᴇʟᴏᴀᴅ &#6d6d6d- &7ʀᴇғʀᴇsʜ ᴄᴏɴғɪɢᴜʀᴀᴛɪᴏɴ"
  stats: " &#b6d9d8/ᴡɪᴘᴇ sᴛᴀᴛs &#6d6d6d- &7ᴠɪᴇᴡ ɢʟᴏʙᴀʟ sᴛᴀᴛɪsᴛɪᴄs"
  db: " &#b6d9d8/ᴡɪᴘᴇ ᴇxᴘᴏʀᴛ/ɪᴍᴘᴏʀᴛ &#6d6d6d- &7ᴅᴀᴛᴀʙᴀsᴇ ᴛᴀsᴋs"
  backup: " &#b6d9d8/ᴡɪᴘᴇ ᴜɴᴅᴏ/ʀᴇᴅᴏ &#6d6d6d- &7ᴅᴀᴛᴀ ʀᴇᴄᴏᴠᴇʀʏ"
  wipeall: " &#b6d9d8/ᴡɪᴘᴇᴀʟʟ <ʜᴏsᴛ> &#6d6d6d- &7ɢʟᴏʙᴀʟ sᴇʀᴠᴇʀ ʀᴇsᴇᴛ"

broadcast:
  enabled: true
  message: " &l&#a9c8ffsᴇɴᴛʀʏ ᴡɪᴘᴇ &#6d6d6d• &#a9c8ff%player% &fʜᴀs ʙᴇᴇɴ ᴘᴜʀɢᴇᴅ ʙʏ &#ffd439%admin%"
hover:
  success:
    wipe:
      - "&#00b4d8sᴇɴᴛʀʏ ᴡɪᴘᴇ"
      - " &#6d6d6d• &fᴘʟᴀʏᴇʀ&#6d6d6d: &#a9c8ff%player%"
      - " &#6d6d6d• &fᴘʀᴇsᴇᴛ&#6d6d6d: &#ffd439%preset%"
      - " &#6d6d6d• &fʀᴇᴀsᴏɴ&#6d6d6d: &7%reason%"
    reload:
      - "&#00b4d8ᴄᴏɴғɪɢᴜʀᴀᴛɪᴏɴ"
      - " &#6d6d6d• &fʀᴇʟᴏᴀᴅ ᴛɪᴍᴇ&#6d6d6d: &#6eff4a%time%"
    export:
      - "&#00b4d8sᴇɴᴛʀʏ ᴡɪᴘᴇ"
      - " &#6d6d6d• &fᴀᴄᴛɪᴏɴ&#6d6d6d: &#6eff4aᴅᴀᴛᴀʙᴀsᴇ ᴇxᴘᴏʀᴛ"
      - " &#6d6d6d• &fsᴛᴀᴛᴜs&#6d6d6d: &7sᴀᴠᴇᴅ ᴛᴏ ᴅɪsᴋ"
    import:
      - "&#00b4d8sᴇɴᴛʀʏ ᴡɪᴘᴇ"
      - " &#6d6d6d• &fᴀᴄᴛɪᴏɴ&#6d6d6d: &#6eff4aᴅᴀᴛᴀʙᴀsᴇ ɪᴍᴘᴏʀᴛ"
      - " &#6d6d6d• &fsᴛᴀᴛᴜs&#6d6d6d: &7sᴜᴄᴄᴇssғᴜʟ"
    undo:
      - "&#00b4d8sᴇɴᴛʀʏ ᴡɪᴘᴇ"
      - " &#6d6d6d• &fᴘʟᴀʏᴇʀ&#6d6d6d: &#a9c8ff%player%"
      - " &#6d6d6d• &fsᴇssɪᴏɴ&#6d6d6d: &8%session%"
      - " &#6d6d6d• &fsᴛᴀᴛᴜs&#6d6d6d: &#6eff4aʀᴏʟʟʙᴀᴄᴋ ᴄᴏᴍᴘʟᴇᴛᴇ"
    redo:
      - "&#00b4d8sᴇɴᴛʀʏ ᴡɪᴘᴇ"
      - " &#6d6d6d• &fᴘʟᴀʏᴇʀ&#6d6d6d: &#a9c8ff%player%"
      - " &#6d6d6d• &fsᴇssɪᴏɴ&#6d6d6d: &8%session%"
      - " &#6d6d6d• &fsᴛᴀᴛᴜs&#6d6d6d: &#6eff4aʀᴇ-ᴇxᴇᴄᴜᴛᴇᴅ"
  error:
    player-only:
      - "&#c93434ᴄᴏɴsᴏʟᴇ ʙʟᴏᴄᴋᴇᴅ"
      - " &#6d6d6d• &fᴏᴘᴇɴ ᴛʜᴇ ɢᴜɪ ғʀᴏᴍ ᴀɴ ɪɴ-ɢᴀᴍᴇ ᴘʟᴀʏᴇʀ"
    no-permission:
      - "&#c93434ᴀᴄᴄᴇss ᴅᴇɴɪᴇᴅ"
      - " &#6d6d6d• &fʀᴇǫᴜɪʀᴇᴅ&#6d6d6d: &#c93434sentrywipe.use"
    invalid-license:
      - "&#c93434ʟɪᴄᴇɴsᴇ ᴇʀʀᴏʀ"
      - " &#6d6d6d• &fᴠᴇʀɪғʏ ʏᴏᴜʀ ʟɪᴄᴇɴsᴇ ɪɴ ᴄᴏɴғɪɢ"
    player-not-found:
      - "&#c93434ʟᴏᴏᴋᴜᴘ ғᴀɪʟᴇᴅ"
      - " &#6d6d6d• &fᴄʜᴇᴄᴋ ᴛʜᴇ ɴᴀᴍᴇ ᴀɴᴅ ᴛʀʏ ᴀɢᴀɪɴ"
    invalid-preset:
      - "&#c93434ɪɴᴠᴀʟɪᴅ ᴘʀᴇsᴇᴛ"
      - " &#6d6d6d• &fᴘʀᴇsᴇᴛ ᴅᴏᴇs ɴᴏᴛ ᴇxɪsᴛ"
    hook-unavailable:
      - "&#c93434ʜᴏᴏᴋ ᴜɴᴀᴠᴀɪʟᴀʙʟᴇ"
      - " &#6d6d6d• &fᴘʟᴜɢɪɴ&#6d6d6d: &#a9c8ff%plugin%"
    reload-failed:
      - "&#c93434ʀᴇʟᴏᴀᴅ ғᴀɪʟᴇᴅ"
      - " &#6d6d6d• &fᴄʜᴇᴄᴋ ᴄᴏɴsᴏʟᴇ ғᴏʀ sʏɴᴛᴀx ᴇʀʀᴏʀs"
    export-failed:
      - "&#c93434ᴇxᴘᴏʀᴛ ғᴀɪʟᴇᴅ"
      - " &#6d6d6d• &fᴅᴀᴛᴀʙᴀsᴇ ᴄᴏᴜʟᴅ ɴᴏᴛ ʙᴇ ʀᴇᴀᴅ"
    import-failed:
      - "&#c93434ɪᴍᴘᴏʀᴛ ғᴀɪʟᴇᴅ"
      - " &#6d6d6d• &fɪᴍᴘᴏʀᴛ ғɪʟᴇ ᴍɪssɪɴɢ ᴏʀ ᴄᴏʀʀᴜᴘᴛ"
    invalid-usage:
      - "&#c93434ɪɴᴠᴀʟɪᴅ ᴜsᴀɢᴇ"
      - " &#6d6d6d• &fᴄʜᴇᴄᴋ /ᴡɪᴘᴇ ʜᴇʟᴘ ғᴏʀ ᴄᴏᴍᴍᴀɴᴅ ʟɪsᴛ"
    generic-error:
      - "&#c93434sʏsᴛᴇᴍ ᴇʀʀᴏʀ"
      - " &#6d6d6d• &fᴄʜᴇᴄᴋ /ʟᴏɢs ғᴏʀ ᴅᴇᴛᴀɪʟs"
  system:
    broadcasts-toggled:
      - "&#00b4d8sᴇɴᴛʀʏ ᴡɪᴘᴇ"
      - " &#6d6d6d• &fsᴛᴀᴛᴜs&#6d6d6d: %state%"
    global-confirm:
      - "&#c93434ɢʟᴏʙᴀʟ ᴡɪᴘᴇ"
      - " &#6d6d6d• &fᴄᴏɴғɪʀᴍᴀᴛɪᴏɴ&#6d6d6d: &#ffd439confirm"
      - " &#6d6d6d• &fᴛʜɪs ᴀғғᴇᴄᴛs ᴀʟʟ ᴏɴʟɪɴᴇ ᴘʟᴀʏᴇʀs"
    search-prompt:
      - "&#00b4d8ᴘʟᴀʏᴇʀ sᴇʟᴇᴄᴛᴏʀ"
      - " &#6d6d6d• &fᴄʜᴀᴛ ɪɴᴘᴜᴛ ᴡɪʟʟ ɴᴏᴛ ʙᴇ ʙʀᴏᴀᴅᴄᴀsᴛ"
      - " &#6d6d6d• &fᴄᴀɴᴄᴇʟ&#6d6d6d: &#ffd439/wipe cancel"
    reason-prompt:
      - "&#00b4d8ᴡɪᴘᴇ ʀᴇᴀsᴏɴ"
      - " &#6d6d6d• &fᴛʏᴘᴇ ᴛʜᴇ ʀᴇᴀsᴏɴ ɪɴ ᴄʜᴀᴛ"
      - " &#6d6d6d• &fᴏʀ ᴛʏᴘᴇ &#ffd439none &fᴛᴏ ʟᴇᴀᴠᴇ ʙʟᴀɴᴋ"
      - " &#6d6d6d• &fᴄᴀɴᴄᴇʟ&#6d6d6d: &#ffd439cancel"
    search-cancelled:
      - "&#00b4d8ᴘʟᴀʏᴇʀ sᴇʟᴇᴄᴛᴏʀ"
      - " &#6d6d6d• &fᴀᴄᴛɪᴏɴ ᴄᴀɴᴄᴇʟʟᴇᴅ"
    confirm:
      - "&#e0a116ᴄᴏɴғɪʀᴍᴀᴛɪᴏɴ"
      - " &#6d6d6d• &fᴘʟᴀʏᴇʀ&#6d6d6d: &#a9c8ff%player%"
      - " &#6d6d6d• &fɴᴇxᴛ&#6d6d6d: &#b6d9d8/wipe %player% %action% confirm"
      - " &#6d6d6d• &fʀᴇᴀsᴏɴ&#6d6d6d: &7%reason%"
    wiping:
      - "&#ffd439ᴘʀᴏᴄᴇssɪɴɢ"
      - " &#6d6d6d• &fᴡɪᴘɪɴɢ ᴘʟᴀʏᴇʀ ᴅᴀᴛᴀ..."
    update-available:
      - "&#a9c8ffᴜᴘᴅᴀᴛᴇ"
      - " &#6d6d6d• &fɴᴇᴡ ᴠᴇʀsɪᴏɴ&#6d6d6d: &#6eff4a%latest%"
    global-wipe:
      - "&#c93434ᴀʟᴇʀᴛ"
      - " &#6d6d6d• &fsᴇʀᴠᴇʀ ᴡɪᴘᴇ ɪɴ ᴘʀᴏɢʀᴇss"
    importing:
      - "&#ffd439sʏsᴛᴇᴍ"
      - " &#6d6d6d• &fɪᴍᴘᴏʀᴛɪɴɢ ᴅᴀᴛᴀʙᴀsᴇ"
    restore-kick:
      - "&#c93434ᴀʟᴇʀᴛ"
      - " &#6d6d6d• &fʀᴇsᴛᴏʀɪɴɢ ᴅᴀᴛᴀ"
  help:
    header:
      - "&#00b4d8sᴇɴᴛʀʏ ᴡɪᴘᴇ"
      - " &#6d6d6d• &fʜᴏᴠᴇʀ ᴄᴏᴍᴍᴀɴᴅ ʟɪɴᴇs ғᴏʀ ᴅᴇᴛᴀɪʟs"
    docs:
      - "&#00b4d8sᴇɴᴛʀʏ ᴡɪᴘᴇ"
      - " &#6d6d6d• &fᴀᴄᴛɪᴏɴ&#6d6d6d: &#b6d9d8ᴠɪᴇᴡ ᴅᴏᴄᴜᴍᴇɴᴛᴀᴛɪᴏɴ"
      - " &#6d6d6d• &fᴄʟɪᴄᴋ ᴛᴏ sᴜɢɢᴇsᴛ ᴄᴏᴍᴍᴀɴᴅ"
    gui:
      - "&#00b4d8sᴇɴᴛʀʏ ᴡɪᴘᴇ"
      - " &#6d6d6d• &fᴀᴄᴛɪᴏɴ&#6d6d6d: &#b6d9d8ᴏᴘᴇɴ ᴘʟᴀʏᴇʀ sᴇʟᴇᴄᴛᴏʀ"
      - " &#6d6d6d• &fᴄʟɪᴄᴋ ᴛᴏ sᴜɢɢᴇsᴛ ᴄᴏᴍᴍᴀɴᴅ"
    confirm:
      - "&#00b4d8sᴇɴᴛʀʏ ᴡɪᴘᴇ"
      - " &#6d6d6d• &fᴀᴄᴛɪᴏɴ&#6d6d6d: &#c93434ғᴜʟʟ ʀᴇsᴇᴛ ᴄᴏɴғɪʀᴍ"
      - " &#6d6d6d• &fᴄʟɪᴄᴋ ᴛᴏ sᴜɢɢᴇsᴛ ᴄᴏᴍᴍᴀɴᴅ"
    preset:
      - "&#00b4d8sᴇɴᴛʀʏ ᴡɪᴘᴇ"
      - " &#6d6d6d• &fᴀᴄᴛɪᴏɴ&#6d6d6d: &#ffd439sᴘᴇᴄɪғɪᴄ ʀᴇsᴇᴛ"
      - " &#6d6d6d• &fᴄʟɪᴄᴋ ᴛᴏ sᴜɢɢᴇsᴛ ᴄᴏᴍᴍᴀɴᴅ"
    soft:
      - "&#00b4d8sᴇɴᴛʀʏ ᴡɪᴘᴇ"
      - " &#6d6d6d• &fᴀᴄᴛɪᴏɴ&#6d6d6d: &#6eff4aғᴀsᴛ sᴀғᴇ ʀᴇsᴇᴛ"
      - " &#6d6d6d• &fᴄʟɪᴄᴋ ᴛᴏ sᴜɢɢᴇsᴛ ᴄᴏᴍᴍᴀɴᴅ"
    reload:
      - "&#00b4d8sᴇɴᴛʀʏ ᴡɪᴘᴇ"
      - " &#6d6d6d• &fᴀᴄᴛɪᴏɴ&#6d6d6d: &#6eff4aʀᴇғʀᴇsʜ ᴄᴏɴғɪɢᴜʀᴀᴛɪᴏɴ"
      - " &#6d6d6d• &fᴄʟɪᴄᴋ ᴛᴏ sᴜɢɢᴇsᴛ ᴄᴏᴍᴍᴀɴᴅ"
    stats:
      - "&#00b4d8sᴇɴᴛʀʏ ᴡɪᴘᴇ"
      - " &#6d6d6d• &fᴀᴄᴛɪᴏɴ&#6d6d6d: &#b6d9d8ᴠɪᴇᴡ ɢʟᴏʙᴀʟ sᴛᴀᴛɪsᴛɪᴄs"
      - " &#6d6d6d• &fᴄʟɪᴄᴋ ᴛᴏ sᴜɢɢᴇsᴛ ᴄᴏᴍᴍᴀɴᴅ"
    db:
      - "&#00b4d8sᴇɴᴛʀʏ ᴡɪᴘᴇ"
      - " &#6d6d6d• &fᴀᴄᴛɪᴏɴ&#6d6d6d: &#b6d9d8ᴅᴀᴛᴀʙᴀsᴇ ᴛᴀsᴋs"
      - " &#6d6d6d• &fᴄʟɪᴄᴋ ᴛᴏ sᴜɢɢᴇsᴛ ᴄᴏᴍᴍᴀɴᴅ"
    backup:
      - "&#00b4d8sᴇɴᴛʀʏ ᴡɪᴘᴇ"
      - " &#6d6d6d• &fᴀᴄᴛɪᴏɴ&#6d6d6d: &#ffd439ᴅᴀᴛᴀ ʀᴇᴄᴏᴠᴇʀʏ"
      - " &#6d6d6d• &fᴄʟɪᴄᴋ ᴛᴏ sᴜɢɢᴇsᴛ ᴄᴏᴍᴍᴀɴᴅ"
    wipeall:
      - "&#00b4d8sᴇɴᴛʀʏ ᴡɪᴘᴇ"
      - " &#6d6d6d• &fᴀᴄᴛɪᴏɴ&#6d6d6d: &#c93434ɢʟᴏʙᴀʟ sᴇʀᴠᴇʀ ʀᴇsᴇᴛ"
      - " &#6d6d6d• &fᴄʟɪᴄᴋ ᴛᴏ sᴜɢɢᴇsᴛ ᴄᴏᴍᴍᴀɴᴅ"
  broadcast:
    message:
      - "&#00b4d8ᴡɪᴘᴇ ʙʀᴏᴀᴅᴄᴀsᴛ"
      - " &#6d6d6d• &fᴘʟᴀʏᴇʀ&#6d6d6d: &#a9c8ff%player%"
      - " &#6d6d6d• &fᴀᴅᴍɪɴ&#6d6d6d: &#ffd439%admin%"
```

***

## Default Presets Configuration (`presets.yml`)

The factory preset definitions (`soft` and `full`) defining which player data components are purged.

```yaml presets.yml theme={null}
# You can include external hooks by adding their name (e.g., essentials: true)
# to the actions list of any preset.

presets:
  full:
    display: "&#c93434ғᴜʟʟ ᴡɪᴘᴇ"
    actions:
      inventory: true
      ender_chest: true
      xp: true
      health: true
      food: true
      potions: true
      balance: true
      homes: true
      stats: true
      advancements: true
      playerdata: true
      fire: true
      flight: true
      glow: true
      tags: true
      bedspawn: true
      velocity: true
      gamemode: true
      # Hook Actions
      essentials: true # Make sure its the same name from "presets.yml"
      luckperms: true
      cmi: true

  soft:
    display: "&#6eff4asᴏғᴛ ᴡɪᴘᴇ"
    actions:
      inventory: true
      ender_chest: true
      xp: true
      health: true
      food: true
      potions: true
      balance: false
      homes: false
      stats: false
      advancements: false
      playerdata: false
      fire: true
      flight: false
      glow: true
      tags: false
      bedspawn: false
      velocity: true
      gamemode: false
      # Hook Actions
      essentials: false
      luckperms: false

  seasonal:
    display: "&#00b4d8sᴇᴀsᴏɴᴀʟ ᴡɪᴘᴇ"
    actions:
      inventory: true
      ender_chest: true
      xp: true
      health: true
      food: true
      balance: true
      homes: false
      stats: true
      advancements: true
      playerdata: false
      fire: true
      flight: false
      glow: true
      tags: true
      bedspawn: true
      velocity: true
      gamemode: true
      # Hook Actions
      essentials: true
      luckperms: false
```

***

## Plugin Hooks Configuration (`hooks.yml`)

Defines integration behavior with Vault, EssentialsX, LuckPerms, BetterTeams, and custom economies.

```yaml hooks.yml theme={null}
# API
# - Recommended whenever supported.
# - Uses the plugin's internal API directly.
# - Fastest, safest, and most stable option.
# - Not affected by command changes or aliases.
#
# MAPPED
# - Recommended fallback mode.
# - Uses internal SentryWipe action keys mapped
#   to server-specific commands.
# - Flexible and easy to customise per server.
#
# RAW
# - Legacy compatibility mode.
# - Executes commands exactly as written.
# - Most fragile option and NOT recommended.
# - May break if plugin commands change.
#

luckperms:
  enabled: true
  mode: API # Recommended (Uses internal API)
  priority: 1 # Priority of which commands are done first

vault:
  enabled: true
  mode: API
  priority: 2

placeholderapi:
  enabled: true
  mode: API
  priority: 3

essentials:
  enabled: true
  mode: MAPPED
  priority: 1
  actions:
    HOME_CLEAR: "delhome %player%:*"
    NICK_RESET: "nick %player% off"
    MAIL_RESET: "mail clear %player%"
    KIT_COUNT_RESET: "kit resetcount * %player%"
    GOD_DISABLE: "god %player% off"
    FLY_DISABLE: "fly %player% off"
    SPEED_RESET: "speed walk 1 %player%"

cmi:
  enabled: true
  mode: MAPPED
  priority: 2
  actions:
    HOME_CLEAR: "cmi delhome %player% -all"
    USER_RESET: "cmi user %player% clear"

mcmmo:
  enabled: false # RAW Mode (Not Recommended)
  mode: RAW
  priority: 10
  commands:
    - "mcmmo admin reset %player%"

auraskills:
  enabled: false
  mode: RAW
  priority: 10
  commands:
    - "skills profile reset %player%"

jobs:
  enabled: false
  mode: RAW
  priority: 10
  commands:
    - "jobs archive %player%"

playerpoints:
  enabled: false
  mode: RAW
  priority: 10
  commands:
    - "points set %player% 0"

battlepass:
  enabled: false
  mode: RAW
  priority: 10
  commands:
    - "battlepass reset %player%"

griefprevention:
  enabled: false
  mode: RAW
  priority: 10
  commands:
    - "deleteallclaims %player%"
    - "adjustbonusclaimblocks %player% 0"

marriagemaster:
  enabled: false
  mode: RAW
  priority: 10
  commands:
    - "marry divorce %player%"

betterteams:
  enabled: false
  mode: RAW
  priority: 10
  commands:
    - "team leave %player%"

advancedenchantments:
  enabled: false
  mode: RAW
  priority: 10
  commands:
    - "ae souls set %player% 0"

quests:
  enabled: false
  mode: RAW
  priority: 10
  commands:
    - "quests quit %player%"

gadgetsmenu:
  enabled: false
  mode: RAW
  priority: 10
  commands:
    - "gmenu mysterydust set %player% 0"
```

***

## Production Presets

Below are battle-tested configuration templates designed for specific server game-modes:

**1. Hardcore Factions Preset**

Completely purges physical inventory, ender chests, Vault balance, and active combat cooldowns while preserving player statistics for leaderboards:

```yaml presets.yml (Factions) theme={null}
presets:
  factions_hardcore:
    name: "&#EF4444&lFactions Hardcore Wipe"
    icon: "DIAMOND_SWORD"
    description:
      - "&7Clears all physical and financial assets"
      - "&7Prepares the player for a fresh faction cycle"
    actions:
      inventory: true
      ender_chest: true
      economy: true
      balance: true
      xp: true
      potions: true
      cooldowns: true
      ender_pearls: true
      bedspawn: true
      stats: false
      advancements: false
```

**2. Skyblock Seasonal Soft-Wipe**

Resets the player's personal inventory and levels for a new island season while retaining their lifetime stats and permissions:

```yaml presets.yml (Skyblock) theme={null}
presets:
  skyblock_season:
    name: "&#3B82F6&lSkyblock Seasonal Reset"
    icon: "GRASS_BLOCK"
    description:
      - "&7Resets inventory, Ender Chest, and XP"
      - "&7Retains player stats and network rank"
    actions:
      inventory: true
      ender_chest: true
      economy: false
      xp: true
      potions: true
      cooldowns: true
      bedspawn: true
      stats: false
      advancements: false
```

**3. Economy Dupe Containment**

Targeted containment preset for players caught exploiting dupe glitches:

```yaml presets.yml (Dupe Containment) theme={null}
presets:
  dupe_rollback:
    name: "&#F59E0B&lEconomy Dupe Containment"
    icon: "GOLD_INGOT"
    description:
      - "&7Surgically purges currency and containers"
      - "&7Preserves levels, health, and spawn points"
    actions:
      inventory: true
      ender_chest: true
      economy: true
      balance: true
      xp: false
      stats: false
```

**4. Lifesteal SMP Heart & Inventory Reset**

Tailored for Lifesteal SMP networks during seasonal resets or deathban revives. Wipes heart fragments, combat gear, and ender chests while keeping overall team rosters and kill records intact:

```yaml presets.yml (Lifesteal SMP) theme={null}
presets:
  lifesteal_season:
    name: "&#EF4444&lLifesteal Seasonal Wipe"
    icon: "NETHER_STAR"
    description:
      - "&7Purges hearts, items, and combat cooldowns"
      - "&7Resets health pool to default 10 hearts"
      - "&7Retains player kills and leaderboard stats"
    actions:
      inventory: true
      ender_chest: true
      economy: true
      balance: true
      xp: true
      potions: true
      cooldowns: true
      ender_pearls: true
      bedspawn: true
      stats: false
      advancements: false
```

**5. OP Prison Prestige Soft-Reset**

Engineered for Prison and Mine servers during prestige advancement. Wipes backpacks, mined blocks, and active cell tokens while keeping donor ranks, prestige multipliers, and lifetime pickaxe stats:

```yaml presets.yml (OP Prison) theme={null}
presets:
  prison_prestige:
    name: "&#8B5CF6&lPrison Prestige Reset"
    icon: "NETHERITE_PICKAXE"
    description:
      - "&7Wipes mined blocks, backpacks, and temporary tokens"
      - "&7Preserves prestige multiplier and lifetime stats"
    actions:
      inventory: true
      ender_chest: true
      economy: false
      balance: false
      xp: true
      potions: true
      cooldowns: false
      bedspawn: false
      stats: false
      advancements: false
```

**6. Anarchy / Vanilla+ Complete Cleanse**

Designed for Anarchy and Hardcore survival networks requiring a completely pristine slate for map updates:

```yaml presets.yml (Anarchy Full Cleanse) theme={null}
presets:
  anarchy_purge:
    name: "&#10B985&lAnarchy Total Cleanse"
    icon: "END_CRYSTAL"
    description:
      - "&7Total purge: items, ender chests, advancements, and spawns"
      - "&7Leaves zero residue for a pure vanilla re-launch"
    actions:
      inventory: true
      ender_chest: true
      economy: true
      balance: true
      xp: true
      potions: true
      cooldowns: true
      ender_pearls: true
      bedspawn: true
      stats: true
      advancements: true
```


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